Game Scoop! 581: The Year of Remakes



Welcome back to Game Scoop!, IGN’s weekly video game podcast. This week we’re talking about how 2020 has turned out to be the year of remakes. Also: What if consoles had a rewind feature built in? What does the future of Grand Theft Auto look like? And what are some of the best swan song games (games that ended a console with a bang)?

All of this and more on another exciting episode of Game Scoop!

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27 thoughts on “Game Scoop! 581: The Year of Remakes

  1. This console generation was a flop. Majority of the games were horrible. Compare this to the last generation and you'll see the difference in both quality and quantity.

  2. ETERNAL CASTLE DID NOTHING WRONG!
    Daemon, Thanks for calling out the taking down of Eternal Castle
    Can’t wait to play it on switch

  3. I'm fine with remakes, as long as they keep true to the originals. I just wish they would remake some of the games I really care about. Prince of Persia Sands of Time and Warrior Within. Dead Space 1 and 2. Jak and Daxter trilogy. God of War 1, 2 and 3. Kill Zone trilogy, Tomb Raider from PS1 & PS2 and Resistance trilogy. And I wouldn't mind seeing Uncharted from the PS3 era remade down the road.

  4. Everquest: Ruins of Kunark was the first game where I truly felt “free” – I distinctly remember my teenage introverted self going to my local games store, and seeing the box for this game and thinking “wow, this is a whole world, with real people!” Good memories.

  5. watch "Dark" on Netflix. it's similar to stranger things but honestly better. It's in German but well worth it. It will crumble your mind.

  6. pre record 3 episodes of 20 questions and add them to the end of the summer of gaming talks. more time for games and we still get 20 Q's!

  7. The rewind feature and save states are awesome when you're playing retro games. I remember Blinx The Time Cat had a rewing feature which was pretty cool. I didn't like the rewind feature in Forza 4. I relied it on too much that I eventually stopped playing.

    Also, there's nothing wrong with games having multiple difficulties. A lot of people won't be able to experience Sekiro because it's quite difficult.

  8. I've been playing games since the early 80s. I couldn't get into GTA3 (which changed for GTA4 and beyond) but the first really freeing feeling was Crackdown. Man I love that game.

  9. Grid has a rewind feature but it's limited and the rewind start location changes over time. I think it's useful and can be helpful but because you know it's limited, you tend not to use it as much, instead saving it for really bad mistakes. I think that's not a terrible way to handle the concept.

  10. Must have video game 20 questions. Also, more Jared Petty – he is delightful and intelligent!

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